Better dictionary

Basic betting terms

Tote (TOTO-fifteen) is a game in which the organizer, on the basis of the rules of the tote and the legislation regulating this type of activity, accepts money bets from participants on the outcomes of the competitions presented by the tote, distributes the money received in the form of bets according to the rules (pool) between winning participants.

Totalizator participant – an individual who has made a bet in the totalizator in the manner and on the terms determined by these rules. The participant of the sweepstakes must be at least 18 years old.

Event – (here) match, competition.

Outcome – one of the options for the outcome of the event, offered by the totalizator for bets to participants.

Tote coupon – a list of 15 events with their outcomes, which the participant fills in to place a bet. The victory of the first team is indicated by the symbol “1”; victory of the second team “2”; draw – “X”. A totalizator participant can choose several outcomes for each event; in this case, the number of bet options increases (respectively, the minimum bet amount).

Bet in the totalizator – a set of outcomes of events (one from each match of the next totalizator), on which the participant puts money, as well as the value of this amount of money.

The participant wins the bet if the results of 9 or more events are guessed in it, and loses if less than 9 events are guessed.

If you lose, the bet is lost, if you win, it is included in the payment to the participant from the prize fund as its integral part.

Pool – the amount of money received in the form of participants’ bets for the next sweepstakes.

Prize fund – part of the pool intended for paying out winnings.

Basic Betting Rules

The betting company accepts bets based on the line of the list of events with certain odds.

  1. The minimum bet on any event is 10 rubles. / 0.3 Bel. rub. / $ 0.3 / € 0.2 / 5 gr. / 100 tenge.
  2. The maximum bet is determined by the betting company for each event separately. The maximum bet depends on the sport and event. If an accumulator (system) includes several events with different limits on the maximum bet, then the maximum bet is set equal to the minimum value.
  3. The maximum win per bet is 5,000,000 rubles (currency equivalent).
  4. The betting company has the right to limit the maximum bet, odds for individual events, as well as limit or increase the maximum bet, odds for a particular bettor without notice and explanation.
  5. Acceptance of repeated bets on one outcome or a combination of outcomes from one player may be limited by the decision of the betting company.
  6. A bet is considered accepted after it has been registered on the server and an online confirmation has been issued. Registered bets are not subject to cancellation or correction.
  7. Bets are accepted only in the amount not exceeding the current balance on the bettor’s account. After registering a bet, the amount of the bet is debited from the account. After the bets are settled, the winning amount is credited to the bettor’s account.
  8. Bets are accepted before the start of the event; the date, time of the beginning of the events and the comments associated with them, indicated in the line, are indicative. If, for any reason, a bet is made after the actual start of the event, such bet is considered invalid. The exception is bets on live events, i.e. bets during the match. Such bets are valid until the end of the match.
  9. LINE and LIVE bets are not edited or deleted, except for special cases described in subparagraphs 10-14.
  10. If the bet is subject to cancellation, then a refund is made in the single bet. In accumulators and systems, if a bet is canceled on one or more events, the calculation of the winnings on these events is not performed.
  11. In cases of incorrectly calculated rates (for example, due to erroneously entered results), such rates are recalculated. In this case, bets made between the erroneous settlement and recalculation are considered valid. If, after recalculation, the player’s balance turned out to be negative, he cannot place bets until he replenishes his account.
  12. All sporting events will be considered postponed and canceled only if there is information from the official documents of the organizations holding sports competitions, official websites of sports federations, websites of sports clubs and other sources of sports information, and based on this data, the sports events indicated in the line are corrected.
  13. The bet is subject to cancellation if the bettor deliberately misled the staff (employees of the betting company), providing them with false information and requirements regarding the acceptance of bets, payment of winnings, the outcome of the event and other information and requirements of this nature. The above cases also apply to minors under the age of 18, as well as their parents.
  14. The bet is subject to cancellation if the bet is placed on a known outcome (an event occurred, but the result was not updated in the system).
  15. Rule “Simultaneous finish” —an outcome in which more than one participant in an event, tournament, championship, etc. will be declared the winner. If two winners are announced, then when calculating the coupon, the bet amount will be divided by 2. If three or more winners are announced, then the bets on this selection will be settled with a coefficient of “1”. This rule does not apply to the “Who is higher” bet type.
  16. Bets on regional championships (football, futsal, hockey, etc.) are calculated within 10 days (after the results are published on the official websites of these championships). The list of official sites can be found in the “Main sources of information” section. If one of the teams fails to appear for the match, all bets will be settled with the coefficient “1” (refund). The team that did not take part in the match is awarded a forfeit loss.
  17. Accepted abbreviations in event names:

UGL – angular

ACE – aces

UD – removals

ShV – penalty time

LCD – yellow cards

ZhKK – cards (yellow and red cards)

PfP – Misses

USV – shots on target

OFS – offsides

FOUL – fouls

BR – shots on target

DST – additional rates

SI – a series of games

ZSHB – Free Throws Scored

ZDB – two-point shots scored

ZTB – 3-point shots scored

PDB – rebounds

PAS – transfers

POT – losses

BS – block shots

DO – double faults

ShiP – bars and crossbars

BB – blocked shots

SP – power moves

Prb – forwarding

BB – winning face-offs

Accepting live bets
  1. Live bets are accepted on main and additional outcomes. You can make single live bets and combine them into one express.
  2. The bet is considered accepted after registration on the server and the issuance of an online confirmation. The accepted rate is not subject to change.
  3. The betting company is not responsible for inaccuracies in the current results of matches on which live bets are accepted. Bettors should also use other independent sources of information.
  4. Live betting cannot be edited or deleted.
Restrictions on the inclusion of some event outcomes
  1. Only one of the dependent outcomes can be included in an express. If two or more dependent events are included in one accumulator (system), events with the lowest odds from this accumulator (system) are excluded. Dependent outcomes (interdependent events) – the result of one part of the bet affects the result of the other part.
  2. Bets on the events “Team to score a penalty Yes/No” are considered losers if no penalty was awarded during the regular time of the game.
  3. Bets on the events “How the goal will be scored”, “Next goal” are considered losing if the goal, the number of which is indicated in the bet, was not scored.
Painting (outcomes of events)
  1. Bet “First team win” – “1” is indicated in the line.
  2. The “Draw” bet is indicated by “X” in the line.
  3. Bet “Winning of the second team” – “2” is indicated in the line.
  4. Bet “Win first or draw” – in the line is indicated by “1X”. To win a bet on such an outcome, it is necessary that the first team wins or the teams tie.
  5. The bet “The victory of the first team or the victory of the second team” – is indicated in the line “12”. To win a bet on such an outcome, one of the teams must win, i.e. so that there is no draw.
  6. Bet “Winning of the second team or a draw” – in the line is indicated by “X2”. To win a bet on such an outcome, it is necessary that the second team wins or the teams tie.
  7. The bet “The victory of the team (player, racer, etc.) taking into account the handicap” is indicated in the “handicap” line (a different coefficient is offered for each handicap). Handicap – advantage or lag of a team (player, racer, etc.), expressed in goals, points, sets, seconds, etc., which is determined by the betting company at a specific rate. The outcome of an event, taking into account the handicap, is determined by adding the handicap to the actual result. If the result is in favor of the selected team (player, driver, etc.), the bet is considered won. Otherwise, the bet is considered lost. If the result, taking into account the handicap, is a draw, then the winning coefficient for this outcome will be equal to “1”.
  8. The betting company offers two options for betting on total: on two events (“under” or “over”); on three events (“less than”, “equal”, “greater than”). The bet “Under, over (for total)” – is indicated in the “total” line. A bet on the total number of goals, points, games, etc. scored, collected, played, etc. teams (players, etc.). To win, you need to determine how much will be scored, scored, spent more, less than given in the total line. When determining the result, the playing time stipulated by these Rules separately for each sport is taken into account, unless otherwise indicated in the line. When determining the individual total, only goals scored against the opponent’s goal are taken into account. A bet on an individual total takes into account the number of goals, points, games, etc. scored, accumulated, played, etc. one of the teams (player, etc.). If the result coincides with the value of the total offered by the betting company, the odds of winnings on bets on “under” or “over” are considered equal to “1”.
  9. Bets on the total “under”, “equal”, “over” are called the three-way total, differ from the usual total by the mark (3way) and are calculated according to strict compliance. For example:

“Total 123 under (3way)” – the total is strictly under 123.

“Total 123 equals (3way)” – total equal.

“Total 123 over (3way)” – the total is strictly over.

With the final score of the match 123 points, only one event “Total 123 equals (3way)” wins, but bets on less, more marked (3way) are not refundable, as this happens on a regular total. Bets on individual three-way totals are calculated in the same way.

10 Total gap bet.

In this bet, it is necessary to determine the total total for the game in the interval of the specified parameter. For example, if a bet was made on “Total interval from 0 to 1”, then with a score of 0:0 or 1:0 or 0:1, where “Total” will be equal to 0 or 1, the bet will win, in all other cases it will lose . “No goals” – the bet will win if the match ends with a score of 0:0.

11 Correct score bet – you need to determine the exact score of the match in regular time (excluding overtime, penalties, etc.).

12 The bet “Time-match” – in the line is indicated by the letters “P” – victory and “N” – draw, while the first place is the outcome of the first half (half, period), and the second – match outcome. For example, W1W2 denotes the victory of the first team (W1) in the first half and the victory of the second team (W2) in the match.

Sports with 4 quarters (Basketball, Water polo, etc.) – bets on “Time / Match” are considered on half of the match (two quarters) and on the outcome of the entire match (regular time).

13 “Result + total goals” bet.

In this bet, it is necessary to determine which team will win the match and the total number of goals.

14 Bet “Goal () scored before 78:00 minutes – Yes” – you need to determine whether the team will score a goal before 78:00 minutes (inclusive).

15 Bet “Comparison of performance of halves (periods, quarters, sets, games, innings)”.

In this bet, it is necessary to determine which of the halves, periods, quarters, etc. in the match will be more productive or in which there will be the same performance.

16 Bet “Comparison of players’ performance at the end of the tournament”.

In this bet, it is necessary to determine which of the players at the end of the tournament will be more productive. When comparing and performance of the players at the end of the tournament (number of goals scored, goals scored, number of points scored, etc.), in case of equality of these indicators, bets are calculated with a coefficient of “1”. Post-match scored penalties, shootouts do not count. The number of matches played by the player is not taken into account. If the player has not played a single match, bets are calculated with a coefficient of “1”.

17 Bet “The best scorer of the championship (tournament)”. Sequence of criteria: goals scored in the tournament; the most assists in the tournament; the fewest minutes played in a tournament. Including extra time, excluding post-match penalties and own goals.

18 Bet “Who is higher at the end of the championship”.

In the proposed pairs, it is proposed to name the team that will be higher in the standings at the end of the championship.

In case of equality of points, the calculation of bets is made with the coefficient “1”.

If the team has not played a single match in the tournament, the odds for bets are taken equal to “1”.

19 Home-Away bet.

The victory of the hosts (host team) or guests (away team) is determined by the difference of goals (points) scored respectively by the host teams and away teams, taking into account the handicap.

20 Bet “Total by time of goals” (Total min. goals scored).

Calculated as the sum of the minutes when all goals were scored in regular time. (Example: goals were scored at 13, 25 and 47 minutes. The resulting total will be 13 + 25 + 47 = 85).

21 Points bet (volleyball, table tennis, squash, badminton). Point – Playing a point in the specified set or game.

Example: “Volleyball. Point 19 (1 set) will win 1″, the score of the 1st set at the time of the bet (8:9), then the score was (8:10) – as a result of the draw, the 2nd team won, then (9:10) – this means that the 19th point (point draw) was won by the 1st team. The bet played.

22 First goal from () to () minute. In this bet, you must determine whether the first goal will be scored in the specified period.

23 Last goal from () to () minute. In this bet, you need to determine whether the last goal will be scored in the specified period.

24 There will be no last goal. The bet will win if the game is played with a score (0:0).

25 Highest scoring quarter total () M. Highest scoring quarter – the highest number of goals scored compared to other quarters. For the bet to win, the total of this quarter must be less than the value of the specified total. If two or more quarters are played with the same highest scoring total, then this is not a reason to return bets. The calculation in this case is based on the total.

26 Lowest scoring quarter total () M. Lowest scoring quarter – the fewest goals scored compared to other quarters. For the bet to win, the total of this quarter must be less than the value of the specified total. If two or more quarters are played with the same most unsuccessful total, then this is not a basis for a refund of bets. The calculation in this case is based on the total.

27 Highest scoring period bet. If it is impossible to determine unequivocally which quarter is the most productive (two or more quarters ended with an equal result), bets on such quarters are calculated with odds of “1”.

Bets on the remaining quarters are considered lost.

Example. Game score (19:20; 22:17; 21:18; 12:20).

The most productive period (1) – return;

The most productive period (2) – return; The most productive period (3) is the return.

28 “Race to …. points” bet. It is required to determine which of the participants in the match will be the first to score the specified number of points in the game. For example:

“Race up to 15 points will win 1.” With a score of 15-13 – a win; with a score of 12-16 – a loss; score 10-12 – loss.

“Race to 15 points no one wins.” With a score of 15-13 – a loss; with a score of 12-16, a loss; score 10-12 – win.

If one of the participants in the match for any reason refuses to continue the game before he or his opponent has scored the specified number of points, bets are settled with the coefficient “1”.

29 Bets “The next corner () will give ()” and “The next () LCD will receive () “. If the event specified in the coupon does not occur, the bets will be settled as a refund.

30 The bet “Players, comparison, handicap” is placed on the comparison of individual totals of players (number of goals scored) taking into account the handicap. Own goal does not count. If the player is not included in the starting lineup, the odds for betting on him are taken equal to “1”.

31 “Players, special, total” bet. A bet on the total number of goals scored by the specified players. Own goal does not count. If the player has not left in the starting lineup, the coefficient of winning on bets on it is taken equal to “1”.

32 Bet “1st and 2nd place in the group”. Teams must finish the group stage in 1st and 2nd places, respectively, according to the order in which they were written.

33 Market “Own own goal”. If the score is 0-0, the bet “There will be no first goal” will be calculated as a win.

34 Market “Win for the remaining time after the score.” It is necessary to predict how the event will develop after the specified score. For example, “1X after a score of 3-2”, the bet will be calculated as a win if the score of the game does not change until the end of the match, we subtract the current score of the match from the specified score, it turns out that after the specified score of 3-2, the score of the match was 0-0 ( draw); the bet will be settled as a loss if the score in the match becomes 3-3, i.e. after the score was 3-2, at the end of the match the score was 0-1, the second team scored a goal.

35 Bets on total playing time are accepted in minutes. In case of hitting the total, bets will be settled with odds “1”. For example. “Total Kyrie Irving (39.5) B” – if the player’s total is 39 minutes 30 seconds, then this bet will be settled as a win with a coefficient of “1”.

36 Correct score. Group rate. Outcome “Any other” – the calculation of the bet depends on the outcomes specified in the group. In total, three groups of such outcomes are offered, the score numbers depend on the current score of the match. For example: match score 0-1, set of outcomes offered Correct score 2-1 or 3-1 or 3-2 Correct score 1-2 or 1-3 or 2-3

Any other account.

If the match ends with a score of 0-1, then the winning outcome in this event will be “Any other score”.

37 A bet on the event type “Win or Draw”. This bet only considers two outcomes. Coupon calculation example. “Outcome X or 2 (winning the hosts – return) – 2”, this bet offers an outcome for a draw or for the victory of 2 teams, the final outcome is the victory of the second team. The bet will be calculated as a win if the 2nd team wins, in case of a draw, the bet will lose. If 1 team wins the game, then the bet will be returned (according to the prescribed condition). Bets are accepted on the main time of the match.

38 The betting company may offer other types of bets.

Additional painting
  1. First half-match – you need to determine the outcome of the first half and the final outcome of the match.
  2. Define score – you need to determine the score of the match (regular time).
  3. First Goal to Score – you need to determine which team will score the first goal. In the absence of goals (regular time), bets are considered lost. An own goal counts as the goal of the team to which the ball is credited.
  4. Goal time – you need to determine from which to which minute, inclusive, a goal will be scored by any of the teams. In the absence of goals, bets are considered lost.
  5. The bet “Both to score – yes” will be settled as a win if each of the teams scores at least one goal (puck). “Both to score – no” will be settled as a win if at least one of the teams does not score.
  6. Comparison of the performance of halves, periods, quarters, innings – you need to determine whether the performance of halves (periods, quarters, innings) will be the same or which half (period, quarter, inning) will be the most productive.
  7. Winning a match is the advantage in goals scored (points, sets, etc.) in the final result of the match, that is, taking into account extra time (overtime) and post-match penalties (shootouts), if any.
  8. “A draw in at least one of the halves”.

Bet “Draw in at least one of the periods – no”. The bet will be settled as a win if there was no draw in any of the periods.

Example. If the score is (1-0; 0-0) – the bet will be calculated as a loss. If the score is (1-0; 0-1), the bet will be calculated as a win.

9 First to start from the center of the field – you need to determine which team will be the first to start the game from the center of the field.

10 First replacement – you need to determine which of the teams will be the first to replace. If both teams are replaced in the match at the same time (the same time according to the match protocol), then the bets are calculated with the coefficient “1”.

11 Time of the first substitution – you need to determine in which of the halves or during the break the first substitution in the match will be made. If there are no substitutions in the match, the bet is calculated with odds “1”.

12 Penalty yes/no – you need to determine whether a penalty will or will not be awarded in the match.

13 Removal yes/no – you need to determine whether or not a removal will occur in the match. Only field players and the goalkeeper are sent off.

14 First warning – you need to determine which team player will receive the first warning (yellow card). In case of a mutual warning (the same time according to the match protocol), bets are calculated with the coefficient “1”.

15 Last warning – you need to determine which team player will receive the last warning (yellow card). A second warning, which resulted in the automatic removal of the player from the field, is not taken into account. In case of a mutual warning (the same time according to the match protocol), bets are calculated with the coefficient “1”.

16 Hosts-Away – it is proposed to determine who will score more goals, pucks, balls in the round, taking into account the handicap and total, hosts or guests. If within the gaming day at least one match is cancelled, rescheduled, not completed and is considered invalid, bets on the event “Home-Away” are calculated with odds “1” (except for bets, the result of which is predetermined).

17 Handicap is a handicap game. In addition to the handicap in the main outcomes, it is proposed to determine which team will win, taking into account the other handicap.

Example. The game ended with the score 2:1 (regular time).

The bet “Handicap [0 : 1] W2” will be settled as a loss, because the score, taking into account the handicap, will become 2:2.

The bet “Handicap [0 : 1] X” will be settled as a win, because. the score, taking into account the handicap, will become 2:2.

The bet “Handicap [1 : 0] W1” will be settled as a win, because. the score, taking into account the handicap, will become 3:1.

18 Team comparison – you need to determine which of the proposed teams will score more goals or score more points.

19 Player’s individual total (in basketball, volleyball) – it is necessary to determine the player’s individual total by certain indicators – points scored, rebounds, assists, etc. All bets on the individual total of players are accepted taking into account overtime or the golden game. If a participant, a team member, did not take part in the match, the odds for betting on him are taken equal to “1”.

20 Player’s individual total (in handball, futsal, bandy) – it is necessary to determine the player’s individual total by the number of goals scored. All bets on the individual total of players are accepted for regular time. If a participant, a team member, did not take part in the match, the odds for betting on him are taken equal to “1”.

21 What will happen ran more in the match. For example, “Yellow card / goal” – you need to determine what will happen earlier in the match: a yellow card will be shown or a goal will be scored. In the absence of a yellow card and a goal, bets are settled with the coefficient “1”.

22 Double (hat-trick, poker) in a match – you need to determine whether exactly two goals (double), exactly three goals (hat-trick), exactly four goals will be scored by one player in the match (poker). Own goal does not count.

23 Will a player receive a yellow or red card in a match – you need to determine whether a specific player will be shown a yellow or red card in a match. Only yellow and red cards shown to field players and the goalkeeper count. If the player is not included in the starting lineup, the odds for betting on him are taken equal to “1”.

24 Official Injury Time – you need to define whether more or less than the proposed value will be added added minutes to the regular time in each half.

25 Strong-willed victory (regular time including compensated time) – a team that was inferior in the score during the match, but won the match, is considered to have won a “strong-handed victory”. If the match ends in a draw, then the bet “Victory victory – yes” is considered lost.

26 First goal with a header – you need to determine whether the first goal in the match will be scored with a header.

If there are no goals in the match, and also if the first goal in the match was an own goal (including a header), then the bet “First goal with a header – No” is considered winning.

27 “To score first and win the match” – you need to determine which team will score the first goal and win the match. Bets on NHL and KHL matches, all international competitions are accepted for regular time. In the absence of goals, bets on the outcome “To score first and win the match-Yes” are considered lost.

28 A shutout is a match in which at least one of the teams has not conceded a single goal.

29Second shutout – yes” – this bet will be settled as a win if the score is 0:1, 0:2, etc. The bet “Second clean sheet – no” will be settled as a win for any score other than the score 0:1, 0:2, etc.

30 Implements / does not implement a penalty – it is necessary to determine whether the penalty awarded in the match will be scored / not scored by the team. If there is no penalty in the match, bets on the outcome of “Shoot a penalty: Yes”, “Shoot a penalty: No” are considered lost.

Example: “Team 2 will score a penalty – no.”

The bet will be settled as a win if a penalty was awarded to the 2nd team in the game and the penalty was not converted.

The bet will be settled as a loss if there was no penalty in the game or the penalty awarded to the 2nd team was realized (a goal was scored from the penalty spot).

31 Team 2 Score their 1st penalty – Yes. Betting on own 1st penalty to score / not to score – you need to determine whether the team will score / not score their first penalty awarded in the match. If there is no penalty in the match, bets on the outcome “To score his 1st penalty: Yes”, “Not to score his 1st penalty: Yes” are considered lost.

32 Course of the game (lead-win, lead-draw, lead-lose) – bets are accepted on regular time, including compensated time. This type of bet will be settled on the first team to lead, combined with the final result, regardless of how often the leader changes during the course of the game thereafter.

33 First/last goal from ()min to ()min”. Bets on this outcome are accepted taking into account injury time.

The bet “First goal from 10:00 to 14:59” will be settled as a win if the first goal is scored during this period.

34 Bet on leadership and duration of a draw. Bet is accepted on regular time.

Example. During the game (hockey) a goal was scored by the 1st team in the 16th minute, a goal was scored by the 2nd team in the 21st minute, a goal was scored by the 1st team in the 36th minute.

The total number of minutes during which there was a draw is calculated: these are the first 15 minutes + 15 minutes (36 – 21) = 30 minutes.

Total lead time of the first team (21-16) + (60-36)=5+24=29 min.

Bet “Draw within 19.5 minutes M” will be settled as a loser.

Bet “Team 1 lead time 13.5 min B” will be settled as a win.

35 “Correct score. Any other” bet. The bet will be settled as a win if the match score differs from the proposed list of correct scores. The list of exact scores is provided at the discretion of the bookmaker.

36 “Any goalkeeper will touch the ball in the first N minutes of the match” and “Both goalkeepers will touch the ball in the first N minutes of the match” any touches of the ball by the goalkeepers are taken into account, even if the ball was in touch at the time of the touch etc. These bets take into account the actual touches of the ball by the goalkeepers, regardless of whether such a moment was shown in broadcast or not. In the event that the moment the ball touched was not shown in the broadcast (for example, if a goal kick was not shown due to showing a replay at that moment), then the time when the live broadcast was resumed is taken as the time the ball was touched.

Deposits and withdrawals
  1. You can deposit and withdraw funds from your account in various ways. All methods of depositing and withdrawing funds are presented on the “Payments” page.
  2. All withdrawal requests are processed around the clock.
  3. The security service of the betting company has the right to: – refuse to withdraw funds by any of the available methods, if the amounts of replenishment or withdrawal of funds from the game account do not correspond to the amounts of placed bets (bets must be made on the amount of funds deposited with a coefficient of at least 1, 1; multiple bets made in games with minimal loss of balance are not taken into account, i.e. this includes bets on opposite events in games such as roulette, baccarat, craps and dice). The criterion for the withdrawal of funds will be the amount of bets made within this replenishment. – refuse to withdraw funds if the game account is used for non-gaming purposes, and you will need to verify your game account before withdrawing funds.
  4. We do not recommend: – transferring money between payment systems; – replenish the account and withdraw funds without placing bets; In these cases, the money will be returned to your account.
  5. Withdrawal of funds is possible only for those details for which the replenishment was carried out. When replenishing an account in various ways, the withdrawal of funds should be proportional to the amount of replenishment.
  6. The betting company has the right to refuse payment to payment systems or in cash, offering payment by bank transfer instead.
  7. ATTENTION! We do not recommend replenishing your account from other people’s electronic wallets. The company has the right to return funds to the accounts of wallet owners without prior notice.
  8. In special cases, for some gaming accounts of bettors, compensation of commissions of payment systems for depositing and withdrawing funds, usually paid by the betting company, may be canceled.
  9. For accounts in the “Bitcoin” currency, when replenishing and withdrawing funds through the Bitcoin payment system, no commission is charged.
What are the bid options

Single – one or more bets in one ticket. Moreover, each event is independent of each other. The win on a single bet is equal to the product of the bet amount and the coefficient set for this outcome.

Maximum total for a ticket – indicates the amount of the bet of each single, multiplied by its coefficient.

For a single, you can enter both individual bet amounts for each outcome, and make a total amount, which is automatically divided by the number of bets in the ticket.

How to bet TOTO Correct score

Go to the “TOTO” page. Click on the “Toto Correct Score” button.

A coupon of 8 events will open.

Next to the event, click the “Select” button. Check the boxes next to the account you would like to select. You can click “Clear All” to clear the checkboxes.

You can choose several options at once:

  1. W1 – first team win
  2. Win2 – victory of the second team
  3. X is a draw
  4. >2.5 – total over 2.5
  5. Х and >2.5 – the score with a draw and a total over 2.5 will be selected.

The selected account will appear in the Select column.

In the “Amount” line, enter the amount you want to bet.

Click “Place a bet”.

The coupon will be displayed in the History of bets, “TOTO TS” tab.

Express

Dynamo K – Feyenoord 1 2.1
Lyon – Inter Milan X 2.9
Olympiacos –

Manchester United

2 2.0

You will win if you correctly determine the outcomes of all matches included in the accumulator.

Then the winning odds for the outcomes included in the accumulator are multiplied: 2.0 x 2.1 x 2.9 = 12.18.

When betting on express 100 rubles. you get 100 rubles. x 12.18 = 1218 rubles. Net winnings (minus the amount of the bet): 1118 rubles.

Batch Rate

The package rate is a set of coupons. A package bet is when several coupons are accepted into the draw at once.

Reception of package bets ends 10 minutes before the close of the draw.

How to place a package bet

To correctly place a package bet, all package coupons must be issued in the required format:

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(X);13-(1);14-(X);15-(1) This line indicates the following parameters: 50.00 – coupon amount,

1, 2, 3, … 15 – the serial number of the match in the draw, (1,2,X) – the outcome of the match on which you bet.

Each next coupon must start on a new line: bet amount, selected outcomes, separated by a semicolon, end with a comma.

For example:

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(X);13-(1);14-(X);15-(1),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(1);12-(X);13-(1);14-(X);15-(1),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(2);12-(1);13-(2);14-(X);15-(1),

You can prepare coupons in advance in any text

editor, and then copy and paste them into the batch rate input field, or immediately fill in this input field.

Next, click the “Place a package bet” button. After that, the program will check the correctness of the entered information and prompt you to confirm the bet. If you confirm – your package bet has been accepted for the draw!

Accepted bets can be viewed in the Personal Account – Bet History – TOTO.

Example.

In the next TOTO draw of 15 matches, you are sure of the outcome of only 10 matches (assume victory 1). In three more matches, you allow two possible outcomes (1X), and in the remaining two matches you are not sure what the outcome will be in them (your choice is 1X2).

If you use safety nets, you will get 72 options for predicted outcomes in one coupon, the required amount for payment = 3600 rubles. (minimum bid = 50 rubles).

You can significantly reduce the amount if you distribute the predicted outcomes over a larger number of coupons (Package). At the same time, you keep the chances of a big win.

To do this, you need to select bets in such a way that for any combination of outcomes you expect, at least one of the bets would play, for example, at least 14 predicted outcomes. In this case, only 12 bets and 600 rubles are enough.

Based on your forecasts, the following package was formed:

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(X);13-(1);14-(X);15-(1), 50;1-(1); 2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1);9-(1);10- (1);11-(1);12-(X);13-(1);14-(X);15-(1),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(1);13-(X);14-(X);15-(1),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(1);12-(1);13-(X);14-(X);15-(1),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(1);13-(1);14-(1);15-(2),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(1);12-(1);13-(1);14-(1);15-(2),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(X);13-(X);14-(1);15-(X), 50;1-(1); 2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1);9-(1);10- (1);11-(1);12-(X);13-(X);14-(1);15-(X),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(X);13-(X);14-(2);15-(2),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(1);12-(X);13-(X);14-(2);15-(2),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(X);12-(1);13-(1);14-(2);15-(X),

50;1-(1);2-(1);3-(1);4-(1);5-(1);6-(1);7-(1);8-(1); 9-(1);10-(1);11-(1);12-(1);13-(1);14-(2);15-(X),

The service “Batch bet” is also useful for those participants of the totalizator who form their coupons according to their unique systems.

Example of recording a package rate for TOTO TS.

50;1-(1:2);2-(1:1);3-(1:0);4-(1:3);5-(2:2);6-(1:3); 7-(2:1);8-(0:1),

Multibet

Multibet – a system of bets made up of accumulators or singles. A multibet can be placed with or without the Lobby bet.

Multibet with Lobby is an accumulator from the Lobby and a system of several events.

Lobby – an outcome that affects the winning of a multibet. The lobby can be presented as a single or express.

To make a multibet, the number of events in the coupon, excluding the Lobby, must be at least three.

In case of losing the Lobby outcome, the entire bet loses. If the system loses, the entire bet loses.

If the Lobby and the system win, the Lobby coefficient will be multiplied by the system winning coefficient and by the sum of one variant of the system.

If the Lobby is not selected in the Multibet, then the coupon will be calculated according to the system rules. A multi bet without a lobby and consisting only of singles has a system bet type.

Calculation example. Let’s consider the coupon calculation (Lobby, two singles and one express).

Lobby – coefficient. 1.8

Block 1 – coefficient. 1, 39

Block 2 – coefficient. 1.78

Block 3 – odds. 2.44

The amount of the bet is 300 rubles.

The amount of the bet on 1 variant of the system 300/3= 100 rubles.

Option 1

Lobby’s bet lost. Losing coupon.

Option 2

The system of two singles and an express lost. Losing coupon.

Option 3

Lobby’s bet won.

The system of two events won: Block 1 and Block 3. One version of the system accounts for 100 rubles. (1.39 x 2.44) x 1.8 = 6.1 x 100 rubles = 610 rubles.

Option 4

Lobby’s bet won.

Win all events in the system. One version of the system accounts for 100 rubles. (1.39×2.44 + 1.39×1, 78 + 1.78×2.44) x 1.8 \u003d 18.36 x 100 rubles \u003d 1836 rubles.

Notional Rate

Conditional bet – a set of bets (singles or multiples), consisting of events independent of each other.

The participant is given the opportunity to independently determine the order of outcomes included in the conditional bet. All outcomes will be calculated in the order specified in the coupon.

The bettor can independently determine the amount of bets for each type of outcome. The amount of the bet on each next type of outcome cannot exceed the amount of winnings on the previous bets. The bet amount can only be specified for the entire bet. In this case, for each outcome, the maximum amount of winnings from the previous outcome will be taken.

If the first bet is lost, the Conditional bet loses.

The calculation of the conditional bet is interrupted if the previous event is settled as a loss.

Calculation example. The conditional rate consists of three blocks.

Block 1 – coefficient. 1.15. The amount of the bet is 100 rubles (the amount indicated when accepting the bet).

Block 2 (an express of two events odds 1, 39 and 1, 13). The bet amount is the maximum.

Block 3 – odds. 1, 13. The amount of the bet is 100 rubles.

Option 1. Block 1 loses. The bet loses completely, because. there is no required amount for the bet to calculate the next block.

Option 2.

Block 1 won. The winning amount was 115 rubles.

Block 2 (an express of two events) – the maximum bet amount (115 rubles). The winning amount will be (1.39 x 1.13) x 115 = 1.57 x 115 = 180.63.

From the amount of winnings, we subtract the amount of the bet on Block 3. Block 3 – the amount of the bet is 100 rubles. 180, 63 – 100 \u003d 80, 63 rubles. 80.63 rubles are credited to the account of the Conditional rate.

Block 3 lost.

The amount remaining in the Conditional Rate account is RUB 80.63. The winning amount will be 80.63 rubles.

Option 3.

Block 1 won. The winning amount was 115 rubles.

Block 2 (an express of two events) – the maximum bet amount (115 rubles). The winning amount will be (1.39 x 1.13) x 115 = 1.57 x 115 = 180.63.

From the amount of winnings, we subtract the amount of the bet on Block 3. Block 3 – the amount of the bet is 100 rubles. 180, 63

– 100 \u003d 80, 63 rubles. 80.63 rubles are credited to the account of the Conditional rate.

Block 3 won 100 x 1.13 = 113 rubles.

The winning amount will be: 80.63 + 113 = 193.63 rubles.

Option 4.

Block 1 won. The winning amount was 115 rubles.

Block 2 (an express train of two events) lost. On Block 2, the amount of the bet is the maximum, therefore the amount of 115 rubles is lost.

Block 3 won. The bet amount is 100 rubles. Because Block 2 lost, so there is no money to bet.

Coupon lost.

Antiexpress

Antiexpress – a type of bet that is opposite to an accumulator in terms of how winnings are determined, i.e. the bet wins if the corresponding parlay loses. The bet must have two or more outcomes on independent events. The bet wins if at least one of the outcomes loses.

The final coefficient of the anti-express is calculated on the basis of the probability opposite to the probability of winning on an accumulator composed of the same selections.

Calculation example. Coupon of three events.

Event 1 – Odds. 1.25

Event 2 – odds. 1.65 Event 3 – odds. 1.85

For an express bet, the final odds in this case are 3.81. The win rate for anti-express, calculated by the system when placing a bet, is 1.17.

Possible options for calculating winnings on antiexpress.

Option 1

If at least one of the choices does not match the result (it will not be guessed), but the rest match, the payout will be: 100 x 1.17 = 117 rubles.

Option 2

If Event 3 pays out with odds equal to “1.00”, the final odds of the parlay opposite the selected anti-parlay will be 2.06.

The coefficient of winning on anti-express, respectively, will increase from 1.17 to 1.58.

If at the same time at least one of the events, No. 1 or No. 2, does not coincide with the result (it will not be guessed), then the bet on the anti-express will win and the payout will be: 100 x 1.58 = 158 rubles.

Option 3

If Events 2 and 3 pay out with odds equal to “1.00”, the final odds of the parlay opposite the selected anti-parlay will be 1.25.

The odds for anti-express, respectively, will increase from 1.17 to 3.16. If at the same time Event 1 does not coincide with the result (it will not be guessed), then the bet on the anti-express will win and the payout will be: 100 x 3.16 = 316 rubles.

Option 4

If part of the selections matches the result (it will be guessed), and the rest of the selections will pay out with a coefficient equal to “1.00”, the bet on the anti-express will be lost.

If all three outcomes of the anti-express payout with a coefficient of “1.00”, the bet amount is returned to the account.

Financial rates
  1. Bets are accepted on the opening rate for the main currency pairs of the Forex market. It is proposed to determine what the exchange rate for the opening of the Forex market on the specified date will be – more or less than the one specified by the betting company. In case of equal price, the bet is calculated as a loss. Rates are calculated on the basis of averaged data from RBC news agency www.rbc.ru and Yahoo Finance.
  2. In case of conflicts, the information about instrument quotes set on the Company’s Server takes precedence.
  3. Five-minute bets are calculated after every 5 minutes of the current time. For example, bets placed between 11:00:00 AM and 11:05:00 AM will be settled based on the values ​​received at 11:05:00 AM. Hourly rates are calculated at the end of each hour of the current time. For example, bets placed between 11:00:00 and 12:00:00 will be settled based on the values ​​received at 12:00:00.
  4. The company accepts bets on its own Random Indices based on random numbers, which are available 24/7. The Random index uses High/Low quotes.
  5. The company also offers:

The random bull index simulates a random bullish market.

The random bear index simulates a random market that is in decline.

Lucky

Lucky is a collection of singles and all possible parlays from the selected events. The minimum number of events in this type of bet is 2, the maximum is 8.

To receive a bet payout, you need to guess at least one choice.

Example. Coupon of 4 events.

Event 1 – coefficient 2

Event 2 – odds 3.5

Event 3 – coefficient. 4

Event 4 – odds. 1.5

The bet amount is 150 rubles.

In this coupon you can collect the following options:

4 singles

6 accumulators from 2 events

4 accumulators from 3 events

1 express from 4 events

There are 15 options in total. The amount of the bet is 150 rubles. / 15 options = 10 rubles. for option 1.

4 single bets of 10 rubles

Elections Coefficients Payout
Event 1 2.00 20
Event 2 3.50 35
Event 3 4.00 40
Event 4 1.50 15

6 accumulators from two events for 10 rubles

Elections Coefficients Payout
Event 1 + Event 2 2.00 x 3.50 70
Event 1 + Event 3 2.00 x 4.00 80
Event 1+ Event 4 2.00 x 1.50 30
Event 2 + Event 3 3.50 x 4.00 140
Event 2 + Event 4 3.50 x 1.50 52.5
Event 3+ Event 4 4.00 x 1.50 60

4 accumulators of three events for 10 rubles

Elections Coefficients Payout
Event 1 + Event 2 + Event 3 2.00 x 3.50 x 4.00 280
Event 1 + Event 2 + Event 4 2.00 x 3.50 x 1.50 105
Event 1 + Event 3 + Event 4 2.00 x 4.00 x 1.50 120
Event 2+ Event 3 + Event 4 3.50 x 4.00 x 1.50 210

1 combo of four events for 10 rubles

Elections Coefficients Payout
Event 1 + Event 2 + Event 3 + Event 4 2.00 x 3.50 x 4.00 x 1.50 420

If all singles win, then all other variants of this coupon will also win. If you add up all the amounts of payments, you get the amount of 1677.50 rubles.

If only one event wins, for example, Event 4, then the winnings for this coupon will be 1.5×10 rubles = 15 rubles. All other 14 possible options will be losing.

Patent

A patent is a collection of all possible parlays from selected events. The minimum number of events in this type of bet is 3, the maximum is 8.

To receive a bet payout, you need to guess at least one choice (i.e., at least any two outcomes must be played).

Example. Coupon of 4 events.

Event 1 – coefficient 2

Event 2 – odds 3.5

Event 3 – coefficient. 4

Event 4 – odds. 1.5

The bet amount is 110 rubles.

In this coupon, you can collect the following betting options:

6 accumulators from two events

4 accumulators from three events

1 express of four events

There are 11 options in total. The amount of the bet is 110 rubles. / 11 options = 10 rubles. for option 1.

6 accumulators from two events for 10 rubles

Elections Coefficients Payout
Event 1 + Event 2 2.00 x 3.50 70
Event 1 + Event 3 2.00 x 4.00 80
Event 1 + Event 4 2.00 x 1.50 30
Event 2 + Event 3 3.50 x 4.00 140
Event 2 + Event 4 3.50 x 1.50 52.5
Event 3 + Event 4 4.00 x 1.50 60

4 accumulators of three events for 10 rubles

Elections Coefficients Payout
Event 1 + Event 2 + Event 3 2.00 x 3.50 x 4.00 280
Event 1 + Event 2 + Event 4 2.00 x 3.50 x 1.50 105
Event 1 + Event 3 + Event 4 2.00 x 4.00 x 1.50 120
Event 2 + Event 3 + Event 4 3.50 x 4.00 x 1.50 210

1 combo of four events for 10 rubles

Elections Coefficients Payout
Event 1 + Event 2 + Event 3 + Event 4 2.00 x 3.50 x 4.00 x 1.50 420

If all singles win, then all other variants of this coupon will also win. If you add up all the winnings, you get the amount of 1567.50 rubles.

If only one event out of four wins, then all other possible options will be losing.

Coupon editing

The bettor is provided with the Edit Coupon option for Line/Live Single and Multi bets as long as the coupon sale is available.

With the “Edit Coupon” option, it becomes possible to replace, add or remove an event from the express. All actions (deletion, addition, replacement) can be performed both with one event and with several. Coupon amount cannot be edited.

Event replacement:

When replacing one or more events in the express, a commission is deducted from the coupon, equal to that which would be taken if the coupon was sold in full.

You can only change the bid to the one that is in the same market. For example, if the P1 market was selected, then you can change it to X or P2. All markets must be available for bidding at the time the change is made.

Remove rate:

You can delete one or more events.

When deleting one or more events in the express, a commission is deducted from the coupon, equal to that which would be taken if the coupon was sold in full.

Add rate:

You can add one or more events.

When adding one or more events, the commission from the bettor is not withheld.

When adding events to a coupon, the event odds from the original coupon remain

without changes.

When changing the type of coupon, a commission is deducted equal to that which would be taken if the coupon was sold in full. In this case, the coefficients change (exception: changing the coupon type from single to express).

Any changes to the coupon must be confirmed by clicking the “Save Changes” button.

Coupon editing is prohibited if the bet was partially sold or insured. Coupon editing is prohibited if the coupon is participating in bonus or promotions.

Bet Insurance

Insurance is a paid service. The cost of insurance depends on the current coefficient for the event that is insured.

A bettor can insure his bet or part of it.

You can buy insurance for express trains and singles. Insurance does not cover other types of bets.

The “Sell Coupon” feature cannot be used for an insured bet.

If the bet does not go through, the bettor returns the part of the bet that he insured.

For example. Bet 1000 rubles. with a coefficient of 1.8. Insurance at 100% rate. The company offers the amount of insurance 470 rubles. In case of consent, 470 rubles will be debited from the account.

If the bet passes, then the bettor will be paid the amount of 1800 rubles.

If the rate does not pass, then the company pays 1000 rubles, because. the bet was insured for 1000 rubles (the entire amount of the bet).

If the bet is calculated as a refund (with a coefficient of “1”), then the insurance amount will be returned to the account.

It is assumed that you can buy several insurances for the same rate.

For example, first insure 10%, then 30%, then another 50%. At the same time, depending on the current change in the coefficients, the cost of insurance may change.

In total, the amount of all purchased insurances cannot exceed 100% of the bet.

The Company is not responsible in cases where the service is not available due to a technical failure. The Company reserves the right to terminate the provision of the service at any time and in relation to any events without giving reasons. The bet insurance operation can be canceled if there are technical problems at any stage of the service. Bets in all such cases are calculated in the general order based on the results of the game.

We do not guarantee that any bet placed on the site can be insured. The bettor has the right to accept the proposed conditions or refuse to insure the coupon at the specified price.

Promotions

BONUSES

  1. A bonus is a deal between a bookmaker and a bettor. The bookmaker provides the user with funds, and the user undertakes to wager a certain amount in games before claiming a withdrawal.
  2. Bonuses may contain special terms and conditions, so before activating them, we strongly recommend that you carefully read the rules for more information and to avoid misunderstandings.
  3. Bonuses can only be used by one person on one device and one IP address, in one browser.
  4. Only one bonus can be active on a game account. Bonuses related to deposits are not cumulative. Bonuses are applied on a first-come, first-served basis: when an earlier bonus has been cleared or canceled, then the next bonus becomes available.
  5. Bonus offers are available to the bettor only if he has entered all personal data, filled in all the fields in the Personal Account, activated the phone number and agreed to the terms of the bonus program upon registration. The minimum deposit amount for participation in the bonus program depends on the conditions of the chosen bonus.
  6. The bonus amount is added to the bonus balance and kept separate from the cash balance.
  7. The bonus and its winnings will be forfeited after the expiration date. The average bonus validity period is 30 (thirty) days from the date of accrual.
  8. The duration of bonus free spins depends on the provider and is not subject to regulation by the bookmaker.
  9. The Company has the right to change the terms of the bonus policy, suspend or cancel it at any time.
  10. All BC Rules remain in effect.

BONUS REQUEST

  1. When the bonus is active, the player has the right to place bets using the funds available both on the bonus account and on the real one. However, it is worth considering that if there is an active bonus, any applications for payouts will be rejected until the conditions for wagering the bonus are met or the bonus is abandoned.
  2. To wager the bonus, you must wager a certain amount in the games. In most cases (unless otherwise specified in the bonus conditions), it is required to make bets for an amount equal to the product of the wager and the bonus amount: Wagering amount = Wager x Bonus amount.
  3. Deposit bonus wagering depends on the terms of the selected bonus.
  4. When the bonus is active, it is forbidden to exceed the bet of €5 (five euros).
  5. The wagered bonus is transferred to the main account in the amount of the remaining bonus funds, but not more than the bonus amount. If, after wagering, the balance on the bonus account is less than the amount of the minimum bet, then the bonus is considered lost.
  6. In different games, the amount of the percentage of the bet that counts towards wagering may be different. Bets on Roulette (all varieties), Baccarat (all variants), Blackjack (all variants), Poker (all variants), games of the “Other” category do not count towards wagering. Bets in all other slot games are taken into account in full (100%). However, please note that these parameters are subject to change. To find out the current bet counting values ​​for a particular game, you need to consult the Support Service.
  7. The bettor may request a payout before the bonus wagering requirements are met, however, the bonus amount and any winnings accrued during the wagering process will be cancelled.
  8. All winnings requested for withdrawal when playing with bonus funds are verified before payment is processed. Based on the results of the check, the Company reserves the right to ask the user to confirm personal data and payment method data.

BONUS CANCELLATION

  1. A bettor may refuse to participate in bonus promotions in general and in specific promotional offers in particular by contacting the Support Service, writing in an online chat, or performing the necessary operations in his profile.
  2. When the bonus is canceled, the bonus balance is reset to zero and the need for wagering disappears.
  3. The bettor may refuse to continue wagering the bonus in his profile.

In such a case, all winnings received during the wagering of the bonus are cancelled.

Calculation of winnings

The winnings for each bet are determined by multiplying the winning odds per 1 RUB of the bet by the amount of the bet, while the winning odds per 1 RUB of the bet are determined by dividing the prize fund of this category by the sum of the bets of correctly guessed options (i.e. the larger the bet amount, the greater the win ).

Winnings on bets are credited within 1 hour after the end of the last match of the TOTO-Football draw, but no later than 12 hours after the end of the last match of the totalizator draw in case of force majeure.